"Hero of Sparta is a God of War-style third-person mythological hack-n-slasher. Again it features an onscreen D-Pad as well as contextual options like hit, defend, change weapons, etc. During combat, stringing together a range of moves results in an icon appearing onscreen - if this is repeatedly tapped quickly enough, you get a special finishing move."
Παρακολουθήστε το trailer video του "Hero of Sparta":
Update: Παρακολουθήστε το in-game video του "Hero of Sparta":
Μερικά "in game screenschots":
Μερικές ενδιαφέρων πληροφορίες από την product manager της Gameloft, Helene Queriault :
"It’s set, as you’d guess, in ancient Sparta, with you playing a hero who starts out in a pretty confused state. “You wake up one day on the beach, you don’t know who you are, where you are, or what will happen,” says Queriault. “The game is all about finding these things out.”
The obvious comparison on iPhone is Kroll, which has a similar setting. But the two main criticisms of that game were the way it was side-scrolling rather than fully 3D movement, and its relatively short length. Hero of Sparta tackles both of those issues head-on.
So, it’s a fully 3D game, in terms of graphics AND movement. You control your character with a virtual analogue stick at the bottom left of the screen–not a four-way D-pad, note–with two more buttons at the bottom right for attacking and defending.
When an enemy is seriously wounded, a little blue button pops up, and if you tap it then tap a couple more buttons that appear on-screen, you execute, well, an execution move (κάτι σαν τα fatality attacks του Mortal Kombat)."
[Source]